Credits: Microsoft/Byowave

The manufacturer ByoWave and Microsoft presented, this Thursday (16), the Xbox Proteus controller. The new control focuses on accessibility and promises to offer gamers many ways to approach gaming.

The new Xbox Proteus is reminiscent of Sony’s Project Leonardo, which promises a lot of customization. The device is available for pre-order for US$299 (R$1,535) on the manufacturer ByoWave’s website. According to Microsoft, the device will be launched during autumn (spring in the Southern Hemisphere).


Xbox Proteus

The Xbox Proteus is another Xbox controller, which usually releases several commemorative editions of its peripherals and accessories. Recently, the company released Nocturnal Vapor and Stormcloud, with the promise of sustainability.

Different spheres form the Xbox Proteus

Byowave is the manufacturer of the new Xbox controller with a focus on accessibility. Different customizable spheres form the peripheral. According to Byowave, the controller will be compatible with Xbox Series X|S and PC during launch.

Xbox Proteus controle

It is possible to connect/disconnect the different spheres of the Xbox Proteus, depending on the user’s needs. Byowave developed the project in partnership with Microsoft.

With the accessory, users with motor difficulties will be able to customize the control as needed. Thus, it will be possible to approach the game in different ways, regardless of whether the gamer has any movement restrictions.

According to Byowave, despite the control being done in partnership with Microsoft, the company has not ruled out the possibility of supporting Nintendo Switch and PlayStation in the future.

It is interesting to see the company developing hardware with a focus on accessibility. This way, gamers around the world will be able to enjoy their hobby in the best way possible.

We emphasize that the Xbox Proteus is on pre-sale and it should meet the needs of some players. Even so, there is no way to guarantee that the control will adapt to everyone’s needs.

Both Microsoft and Sony invest in accessibility, whether in their peripherals or in the companies’ games. Every year, more and more new developments in the accessibility sector make gamers’ lives easier and more fun.

Fonte: VGC

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