Confirmation of PSSR (PlayStation Spectral Super Resolution) as the PS5 Pro’s big asset for the console to reach resolutions and frame rates unattainable with raw hardware alone sheds light on a topic that is also correlated with other products. As with smartphones, which use the “computational photography” to work around physical limitations of the sensor.

In this sense of providing graphics scaling technologies, acting as an auxiliary to the physical chip, the NVIDIA clearly stands out for its investment in strengthening the Deep Learning Super Sampling (DLSS). In parallel, AMD with the FSR (FidelityFX Super Resolution), It also helps to challenge the scenario in which native resolutions were what dictated the parameters.

According to Jesen Huang, CEO of NVIDIA, it is no longer possible to engage in computer graphics without artificial intelligence. The executive made this statement during the Goldman Sachs Communacopia + Technology Conferenceheld in San Francisco last week.

Clearly, the executive’s speech is in line with NVIDIA’s investments, which combine upscaling with artificial intelligence properties. According to Huang, currently “We calculate one pixel and infer the other 32. I mean, it’s incredible. And then we hallucinate, if you will, the other 32, and it looks temporally stable, it looks photorealistic, and the image quality is incredible, the performance is incredible.

Outside of the corporate discourse, many gamers still have enormous resistance against technologies like DLSS and FSR. Since, to a certain extent, games that were previously poorly optimized by developers, and could run on certain native hardware, end up relying more on technologies that try to solve everything based on AI.

Huang isn’t alone in endorsing upscaling as a proven approach. Industry executives and analysts point out that AI-based upscaling acts as a natural evolution of graphics technology, much like innovations from years past, such as anti-aliasing and tessellation.

What do you think? Do you care about running games with DLSS or FSR? Are you still a fan of native resolution only? Comment below.

Source: https://www.hardware.com.br/noticias/ceo-da-nvidia-defende-tecnologias-de-upscalling-em-games.html



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