Credits: Disclosure/AMD

AMD officially announced that the FSR 4 (FidelityFX Super Resolution 4) was developed in partnership with Sony Interactive Entertainment.

The news was confirmed by the company itself in a publication, mentioning that this collaboration is only the beginning of a larger project, called Amethyst. This project of machine learning aims to create efficient AI architectures to be used both in PCs quanto consoles.

The partnership between AMD and Sony is not new, given the history of the two companies in the hardware area. In an interview with Wccftech, Mark Cernyarchitect of PlayStation 5 Prorevealed that the work in Amethyst began shortly after the console hardware is completed, consolidating a long -term strategy to boost artificial intelligence applied to gaming rendering.

Promise of Game Compatibility with AMD UPSCALE
Disclosure/AMD

Different from previous versions, the FSR 4 now uses an AI model for upscaling, reducing the historical lag in relation to the DLSS and NVIDIA.

Our first impressions of technology indicate that it has a substantial improvement in image quality compared to FSR 3. As expected, the advance came at a cost: FSR 4 will be exclusive to RADEON RX 9000 GPUSfollowing the strategy that Nvidia uses with its RTX series.

The new technology also connects to AMD’s strategy to quickly expand the adoption of FSR 4, with compatibility forecast 75 games until the end of 2025.

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FSR compatibility and future

One of the great advantages of FidelityFX Super Resolution has always been its open nature, working on several video cards, regardless of the manufacturer. With the FSR 4there is still doubt if this trend will be maintained, but AMD has already indicated that it should be compatible with any game that supports the FSR 3.1.

AMD has shown consistent advances in the upscaling industry, and FSR 4 will be recognized for finally incorporating machine learning, reducing the distance to DLSS 4. With the partnership with Sony, this technology can become even more robust in the future

Although the DLSS 4 is still the reference in qualityAMD is reducing this difference to strides. The first analyzes indicate that the FSR 4 brings improved sharpness and less artifacts Regarding the previous generation, according to initial evaluations published here.

The competition between AMD and Nvidia promises to directly benefit players, with increasingly advanced solutions to improve performance without sacrificing visual quality.

Fonte: Wccftech

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Source: https://www.adrenaline.com.br/amd/amd-fsr-4-foi-desenvolvido-em-parceria-com-a-sony/



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