Credits: AMD

AMD has announced the price and start and date of starting sales of the Radeon RX 9070 XT and RX 9070 plates, the rookiers of the RDNA 4 microarquitheration. The company focused on the budget gamers below $ 700, which represents 85% of consumers, according to AMD, offering “performance to 4K with a cost of 1440p” and increasing the company leadership in the concept of the concept Performance by dollar.

RDNA 4 highlights include Ray Tracing, Artificial Intelligence and also efficiency and ratering gains of this new generation. The company also sought to facilitate upgrade, keeping the PCI connector of 8 traditional pins, rather than incorporating 12VHPWR, used by rival Nvidia.

The RX 9070 XT and RX 9070 feature both 16GB configuration, with 9070 bringing reductions in structures such as Compute Units, Ray Tracing accelerators, AMA accelerator hardware, maximum clocks and also consumption.

A Radeon RX 9070 XT e RX 9070

Radeon RX 9070 XT delivers performance around 42% higher than Radeon RX 7900 GRE in 4K. In games with intensive use of ray tracing, the difference can be higher and approach the 60% in some scenarios, thanks to the higher evolution of RDNA 4 in these scenarios.

The RX 9070 has a more discreet increment, but it is still in the house of about 21% faster than the 4K RX 7900 and still delivers an increase of about 30% in games with intensive use of Ray Tracing technology, such as Cyberpunk 2077.

Compared to the competition, the RX 9070 XT is approximately the same performance level as RTX 5070 Ti, plate $ 150 more expensive. OC models can slightly overcome the performance of rival Geforce.

AMD FidelityFX 4

Along with the RX 9070 was introduced the AMD Fidelity FX Super Resolution 4, finally an upscaling solution via artificial intelligence to face Nvidia DLSS. The technology is exclusive to the RX 9000 series, already designed to use the most robust hardware acceleration for AI available on RDNA 4

The logic is one we have known for years, already applied by Nvidia. AMD trains its neural model with AMD Instinct hardware, creating a model capable of taking a lower resolution image, mixing with game engine information, such as movement vectors, tells AI “Do it” and the result is a high quality final image and larger resolution than the originally rendered.

In addition to performance gain, AMD states that its model created by machine learning is able to deliver images with better quality than if they had been natively rendered in the final resolution, as the model is able to make corrections, such as removing seril from the image. Yes, you have heard exactly this Nvidia speech there at the launch of the RTX Series 20 in 2018.

The FSR 4 will bring an intermediate frame generation feature between the game frames, and combining UPSCaling gains with Frame Gen, the company promises between 2 to 4x more performance on the game rate of the game natively running without these technologies.

AMD has announced the FSR 4 support in more than 30 games already at release, with over 75 titles incorporating technology in 2025. Among the titles mentioned are Call of Duty Black Ops 6, Horizon Forbidden West, Marvel Rivals and Spider-Man 2.

Improved RX 9070 XT RACING

And this is where two new important evolutions from RDNA 4 come in. This new microarquitheration is bending the ability to make lightning trace intersections, with the third generation ray. The promise is not only to talk about better performance in Ray Tracing, but also in a path tracing technique.

To bring this performance increase, RDNA 4 now bring two Ray Accelerators by Compute Unit, something that was limited to only one, in the RX 6000 and 7000.
Bounding Volume Hierarchy (BVH8) has been restructured and improved compression to use less memory.

AMD is also implementing the oriented bounding boxesor OBB, to calculate the rays. Before these areas were determined only with x and y axles, creating rectangles that occupied an area much larger than the object that would really collide, marking a lot of empty area.

OBB now brings rotation information from this square, making it possible to create a demarcation that takes much less empty area, resulting in less collision lightning calculations and a 10% gain in calculating the trace of these rays.
And for this evolution in RT technology, AMD is also beginning to talk about techniques such as lighting sampling and radiation cache neural, to remove, or Reservoir-based Spatio temporal Importance Resamplingwhich is basically something we also saw in the launch of RTX 50.

It consists of intelligent use of light trace information performed in previous frames, as well as reamos and as needed to update this accumulated information reservoir on light. Then add all this with a supersampling and one denoiserto reduce the noise in the image and increase the final resolution and there is Path Tracing running in new generation AMD hardware.

Availability of RX 9070 XT

AMD RADEON RX 9700 XT and AMD RADEON RX 9070 has a global release announced on March 6. Among the companies that will develop projects based on this graphic chip will be names such as Acer, Asus, PowerColor, Asrock and Gigabyte.

Source: https://www.adrenaline.com.br/amd/amd-anuncia-as-radeon-rx-9070-xt-e-rx-9070-preco-oficial/



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